The global video game sector up 6% to 53.1 billion euros in 2013
The overall market, all media combined, is expected to grow by 6.7% per year until 2016, reaching by then a turnover of 65 billion euros.
In a report released yesterday, Dutch analyst Newzoo highlights the profound changes in the market, with the surge of mobile games in the face of historical PCs and consoles supports. The average annual growth rate of smartphone and tablet games should therefore be 18.8% and 47.6% respectively, while PC games (-6.4%), hand-held consoles (-15%) and home consoles ( + 3.5%) are struggling, and massively multiplayer online games will experience annual growth of around 10%.
In 2016, games on mobile devices will represent 28% of the market, more than double today.
The study also reveals that the number of players is expected to increase from 1.21 billion to 1.55 billion in 2016.
At the regional level, the strongest growth is in Asia and Latin America (+ 11%) while the North American and European markets are down with respective increases of 2 and 4%. Asia remains the main video game market with 36% PdM, ahead of North America (32%), Europe / Africa (28%) and South America (4%).