Cloud gaming: Orange invests in the Japanese G-cluster

by bold-lichterman

A few days after announcing the takeover of Atheos, a company specializing in cyber defense, the Orange group has just announced a minority stake in the Japanese G-cluster, specializing in cloud gaming.

“The acquisition of a stake, which is part of a capital increase by G-cluster, makes it possible to strengthen the existing cooperation between the two companies,” the statement said.

G-cluster and Orange have in fact already formed a partnership which allows the operator to offer a range of games to its 3 million customers who have subscribed to Orange TV, via a software platform developed by the Japanese.

The Japanese, which launched in 2000, had previously launched an on-demand game offer for SFR in 2010.

This partnership with Orange is therefore strengthened today; it is supposed to “promote the development of a game catalog with major market publishers, accelerate the deployment of orange commercial offers in France and across Europe and benefit from strengthening the technical expertise of G-cluster to optimize the streaming of games, particularly on Orange networks ”.

Élie Girard, Executive Director of Strategy and Development at Orange, declares: “Cloud-gaming is strategic for Orange because it is a growing use for which very high-speed networks are becoming essential. Being able to enhance our networks by offering high quality services to our customers is at the heart of Orange’s strategy, in France and internationally. “

In France, Orange’s cloud-gaming service provides access to a catalog of more than 150 games, available for purchase, rental or as an unlimited pass.

The demo of a wi-fi console designed by G-cluster: